|Role(s):||Programmer, designer, composer|
|Project time:||8 weeks on-the-side|
- First ever game project
- Implmented and created all of the game asset, code and music.
X,Y,Z is an abstract matrix-based tower defence game. It gives a twist to the tower defence formula by adding a third dimension. This creates a game that feels both familiar and fresh, that will surprise and delight both old and new players of the genre.
This was my first game project ever. I develop this over several months learning a lot about game programming and development along the way. I used this game as my work sample when applying to Future Games. When I look at it now, I see how far I developed since then, but I’m still proud of what I accomplished all the way back, at the start.