Warhammer 40 000: Darktide

Role(s): Gameplay Programmer
Team: 100+ people
Platform: PC and Xbox One/Series X
Engine: Stringray
Languages: Lua
  • Is part of the combat player mechanics team
  • Implementing character abilities, weapons and features
  • Implementing networked features with syncing to and from clients and host/server

Warhammer 40 000: Darktideis the spritual sequal to Warhammer: Vermintide 2 that was released in 2018. Its a first person co-op game set in the grim drark future of the Warhammer 40 000 universe. It contains dynamic and visceral melee and ranged combat (that I’ve worked on!) and is going to be released in 2022.