|Project time:||2 weeks|
|Platform:||PC, Android, WebGL|
- Implemented curvagure with vertex shaders
Project Dino is a short musical game where you play an angry dinosaur that kick down birds’ nest from tries as a retaliation for them pooping on him.
I made this game as a small side project during two weeks. I wanted to test out vertex shading and experimented around with the possibilities. The result was this little game. A vertex shader is used to create the curvature of all the sprites in the game. This enabled the game to have a unique feeling and the game code to be very simple since nothing is rotated in-game. The whole level is scrolling left to right, no rotation involved what so ever.