Future Games — Game Design Program
September 2016 – Present
Uppsala University — Courses in Computer science
September 2011- July 2012
I took independent courses in computer science for a year to specialize in software development with courses about programming in large systems, machine learningand real time systems.
Uppsala University — Bachelor’s degree in Computer science
September 2008 – June 2011
Three yeareducation in computer science. The education was split in 80% computer science, with courses about algorithms, databases, software development, software testing, computer networks and compiler design, and 20% mathematics with courses in algebra, linear algebra, single variable calculus, statistics and logic.
Toca Boca, Stockholm— Gameplay Programmer, internship
January 2018 – Present
Toca Boca is an outstanding and distinguished developer of children’s games and apps.
I’m currently working as a gameplay programmer with a wide variety of responsibilities like gameplay, sound implementation, shaders, and game development tools.
Data Ductus, Uppsala— Programmer, Team leader
May 2012 – July 2016
Data Ductus is an IT-consultant company that specializes in telecom, system
I also built, coached and led a team of five developers that was responsible for the management,
Q-linea, Uppsala— Programmer
April 2011 – July 2011
Q-linea is a small start-up
- Swedish – native
- English – fluent
- C# & .Net
- Blueprint Visual Scripting
- CSS & HTML
- Visual Studio
Developed an API framework for exposing, searching and manipulating data in a client’s environment. Worked on back-end data mangling and the interfaces with C# and .Net.
Web based calendar
Developer, system architect
Web based UI for a NSM system
Implemented a user interface for a networking configuration system based on Cisco NCS. Implemented widgets and plugins for the user experience and plugins for the back-end service in Java.
Game- and QA-tested at Paradox Interactive, Rovio and Right Nice Games.